Commit 10289a02 by BellCodeEditor

save project

parent 71a3401f
Showing with 9 additions and 5 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import os
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640, 480))
...@@ -11,15 +11,19 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -11,15 +11,19 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
music=[]
# 载入音乐 # 载入音乐
path="C:\\Users\\yu\\Desktop\\音乐"
filllist=os.listdir(path)
for i in filllist:
if filllist[-4:]==".wav" or ".ogg":
music.append(i)
print(music)
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0 click = 0
play_button = stop_img play_button = stop_img
num=-1 num=-1
music=["歌曲1.wav","歌曲2.wav","歌曲3.wav","歌曲4.ogg"]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -54,7 +58,7 @@ while True: ...@@ -54,7 +58,7 @@ while True:
num+=1 num+=1
if num>len(music)-1: if num>len(music)-1:
num=0 num=0
pygame.mixer.music.load(music[num]) pygame.mixer.music.load(path+"\\"+music[num])
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
......
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