Commit fb9b60c7 by BellCodeEditor

save project

parent 24de0808
Showing with 27 additions and 8 deletions
import pygame
from pygame import locals
pygame.init() # 初始化
pygame.init() # 初始化
# 创建窗口
screen = pygame.display.set_mode((640, 480))
# 载入图片、资源
......@@ -10,20 +10,38 @@ play_img = pygame.image.load('play.png') # 播放按钮
stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐
pygame.mixer.music.load('歌曲1.wav') # 载入音乐
logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load("歌曲1.wav")
volume=0.1
pygame.mixer.music.set_volume(volume)
click=0
play_button=stop_img
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_UP:
if pygame.mixer.music.get_busy() == False:
volume+=0.1
if volume>1:
volume=1
if event.key==locals.K_DOWN:
volume-=0.1
if volume<0:
volume=0
pygame.mixer.music.set_volume(volume)
if event.type==locals.MOUSEBUTTONDOWN:
if event.button == 1:
x,y=event.pos
if x>270 and x<370 and y>350 and y<450:
click+=1
if click%2==0:
pygame.mixer.music.unpause()
play_img=stop_img
else:
pygame.mixer.music.pause()
play_button=play_img
if pygame.mixer.music.get_busy()==False:
pygame.mixer.music.play()
# 绘制画面
......@@ -34,3 +52,4 @@ while True:
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
pygame.display.update()
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