Commit f178566a by BellCodeEditor

auto save

parent 1754f9f4
Showing with 7 additions and 4 deletions
...@@ -13,13 +13,12 @@ next_img = pygame.image.load('next.png') # 下一曲按钮 ...@@ -13,13 +13,12 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐 # 载入音乐
pygame.mixer.music.load('歌曲4.ogg') # 载入音乐 pygame.mixer.music.load('歌曲3.wav') # 载入音乐
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0 click = 0
play_button = stop_img play_button = stop_img
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -28,7 +27,7 @@ while True: ...@@ -28,7 +27,7 @@ while True:
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_UP: if event.key == locals.K_UP:
volume += 0.1 volume += 0.1
if volume > 1: if volume > 1:
volume = 1 volume = 1
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.key == locals.K_DOWN: if event.key == locals.K_DOWN:
...@@ -36,11 +35,15 @@ while True: ...@@ -36,11 +35,15 @@ while True:
if volume < 0: if volume < 0:
volume = 0 volume = 0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
# 按下鼠标 # 按下鼠标
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
if event.button==1:
x,y=event.pos
if x>270 and x<370 and y>350 and y<450:
# 次数增加 # 次数增加
click += 1 click += 1
if click % 2 == 0: if click % 2 == 0:
play_button = stop_img play_button = stop_img
pygame.mixer.music.unpause() pygame.mixer.music.unpause()
......
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