Commit da23dab2 by BellCodeEditor

auto save

parent 681f4cc0
Showing with 28 additions and 19 deletions
import pygame
from pygame import locals
import os
pygame.init()
pygame.init() # 初始化
# 创建窗口
screen = pygame.display.set_mode((640, 480))
# 载入图片、资源
bg_img = pygame.image.load('background.png') # 背景图
play_img = pygame.image.load('play.png') # 播放按钮
stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
bg_img = pygame.image.load('background.png')
play_img = pygame.image.load('play.png')
stop_img = pygame.image.load('stop.png')
last_img = pygame.image.load('last.png')
next_img = pygame.image.load('next.png')
logo_img = pygame.image.load('logo.png')
# 载入音乐
pygame.mixer.music.load('歌曲1.wav') # 载入音乐
list=[]
h=os.listdir("C:\\Users\\TH\\Desktop\\czt")
for file in h:
if file[-4:]==".wav" or file[-4:]==".mp3":
list.append(file)
num=-1
volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量
......@@ -23,7 +29,6 @@ while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
# 按键,控制声音大小
if event.type == locals.KEYDOWN:
if event.key == locals.K_UP:
volume += 0.1
......@@ -40,13 +45,17 @@ while True:
if pygame.mixer.music.get_busy() == False:
num+=1
if num>len(list):
num=0
pygame.mixer.music.load(list[num])
pygame.mixer.music.play()
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
screen.blit(bg_img, (0, 0))
screen.blit(stop_img, (270, 330))
screen.blit(logo_img, (170, 60))
screen.blit(last_img, (120, 350))
screen.blit(next_img, (420, 350))
pygame.display.update()
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