Commit c836cff8 by BellCodeEditor

save project

parent 1754f9f4
Showing with 36 additions and 8 deletions
import pygame
from pygame import locals
import os
pygame.init() # 初始化
# 创建窗口
......@@ -13,6 +14,12 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐
filelist=os.listdir(r'C:\Users\HD4\Documents\pygame_lesson5_diy1')
music_list=[]
for i in filelist:
if i[-4:]=='.wav':
music_list.append(i)
num=-1
pygame.mixer.music.load('歌曲4.ogg') # 载入音乐
volume = 0.2
......@@ -39,16 +46,37 @@ while True:
# 按下鼠标
if event.type == locals.MOUSEBUTTONDOWN:
# 次数增加
click += 1
if click % 2 == 0:
play_button = stop_img
pygame.mixer.music.unpause()
else:
play_button = play_img
pygame.mixer.music.pause()
if event.button==1:
x,y=event.pos
if 270<x<370 and 330<y<430:
# 次数增加
click += 1
if click % 2 == 0:
play_button = stop_img
pygame.mixer.music.unpause()
else:
play_button = play_img
pygame.mixer.music.pause()
if 120<x<220 and 350<y<400:
num-=1
if num<0:
num=len(music_list)-1
pygame.mixer.music.load(music_list[num]) # 载入音乐
pygame.mixer.music.play()
if 420<x<520 and 350<y<400:
num+=1
if num>len(music_list)-1:
num=0
pygame.mixer.music.load(music_list[num]) # 载入音乐
pygame.mixer.music.play()
if pygame.mixer.music.get_busy() == False:
num+=1
if num>len(music_list)-1:
num=0
pygame.mixer.music.load(music_list[num]) # 载入音乐
pygame.mixer.music.play()
# 绘制画面
......
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