Commit b5ebe84a by BellCodeEditor

auto save

parent b5e2b02d
Showing with 15 additions and 5 deletions
...@@ -13,8 +13,9 @@ next_img = pygame.image.load('next.png') # 下一曲按钮 ...@@ -13,8 +13,9 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐 # 载入音乐
pygame.mixer.music.load('歌曲1.wav') # 载入音乐 pygame.mixer.music.load('歌曲1.wav') # 载入音乐 lklk;klkl;kl;kk;lk;k;lk
eee=["歌曲1.wav"]
num=-1
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0 click = 0
...@@ -39,9 +40,9 @@ while True: ...@@ -39,9 +40,9 @@ while True:
# 按下鼠标 # 按下鼠标
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
if event.button == 1: if event.button==1:
x,y = event.pos x,y=event.pos
if x > 270 and x <370 and y > 350 and y < 450: if 370>x>270 and 450>y>350:
# 次数增加 # 次数增加
click += 1 click += 1
if click % 2 == 0: if click % 2 == 0:
...@@ -52,8 +53,13 @@ while True: ...@@ -52,8 +53,13 @@ while True:
pygame.mixer.music.pause() pygame.mixer.music.pause()
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num+=1
if num >len(eee)-1:
num=0
pygame.mixer.music.load(eee[num])
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
......
import os
filelist=os.listdir("C:\\Users\\HP\\Desktop\\test")
print(filelist)
\ No newline at end of file
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