Commit b0936da7 by BellCodeEditor

save project

parent b4e7fb0f
Showing with 28 additions and 8 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import os
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
...@@ -12,10 +13,13 @@ last_img = pygame.image.load('last.png') # 上一曲按钮 ...@@ -12,10 +13,13 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
m = ['歌曲1.wav','歌曲2.wav','歌曲3.wav','歌曲4.ogg'] music_list = []
num = -1 path = "C:\\Users\\Administrator\\Desktop\\新建文件夹"
# 载入音乐 filelist = os.listdir(path)
pygame.mixer.music.load('歌曲4.ogg') # 载入音乐 for i in filelist:
if i[-4:] == ".ogg" or i[-4:] == ".wav":
music_list.append(i)
num =-1
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
...@@ -53,13 +57,29 @@ while True: ...@@ -53,13 +57,29 @@ while True:
play_button = play_img play_button = play_img
pygame.mixer.music.pause() pygame.mixer.music.pause()
if pygame.mixer.music.get_busy() == False: if x > 120 and x < 220 and y > 350 and y < 400:
num -= 1
if num < 0:
num = len(music_list) - 1
pygame.mixer.music.load(path +"\\" +music_list[num])
pygame.mixer.music.play()
play_button = stop_img
click = 0
if x > 420 and x < 520 and y > 350 and y < 400:
num += 1
if num > len(music_list)-1:
num = 0
pygame.mixer.music.load(path +"\\" +music_list[num])
pygame.mixer.music.play()
play_button = stop_img
click = 0
if pygame.mixer.music.get_busy() == False:
num += 1 num += 1
if num > len(m)-1: if num > len(filelist)-1:
num = 0 num = 0
pygame.mixer.music.load(m[num]) pygame.mixer.music.load(filelist[num])
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
......
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