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Commit
aa637802
authored
Mar 13, 2021
by
BellCodeEditor
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parent
2820016e
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with
32 additions
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15 deletions
my_music.py
my_music.py
View file @
aa637802
import
pygame
import
os
from
pygame
import
locals
pygame
.
init
()
# 初始化
...
...
@@ -11,16 +12,18 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img
=
pygame
.
image
.
load
(
'last.png'
)
# 上一曲按钮
next_img
=
pygame
.
image
.
load
(
'next.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
music_list
=
[
"歌曲1.wav"
,
"歌曲2.wav"
,
"歌曲3.wav"
,
"歌曲4.ogg"
]
music_list
=
[]
path
=
"C:
\\
Users
\\
86135
\\
Desktop
\\
test"
filelist
=
os
.
listdir
(
path
)
for
i
in
filelist
:
if
i
[
-
4
]
==
".ogg"
or
i
[
-
4
]
==
"wav"
:
music_list
.
appand
(
i
)
num
=-
1
# 载入音乐
volume
=
0.2
pygame
.
mixer
.
music
.
set_volume
(
volume
)
# 初始播放音量
click
=
0
play_button
=
stop_img
while
True
:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
exit
()
...
...
@@ -36,27 +39,41 @@ while True:
if
volume
<
0
:
volume
=
0
pygame
.
mixer
.
music
.
set_volume
(
volume
)
if
event
.
type
==
locals
.
MOUSEBUTTONDOWN
:
if
event
.
button
==
1
:
x
,
y
=
event
.
pos
if
x
>
270
and
x
<
370
and
y
>
350
and
y
<
450
:
click
+=
1
if
click
%
2
==
0
:
play_button
=
stop_img
pygame
.
mixer
.
music
.
unpause
()
else
:
play_button
=
play_img
pygame
.
mixer
.
music
.
pause
()
if
click
%
2
==
0
:
play_button
=
stop_img
pygame
.
mixer
.
music
.
unpause
()
else
:
play_button
=
play_img
pygame
.
mixer
.
music
.
pause
()
if
x
>
420
and
x
<
520
and
y
>
350
and
y
<
400
:
num
=
num
+
1
if
num
>
len
(
music_list
)
-
1
:
num
=
0
pygame
.
mixer
.
music
.
load
(
apth
+
"
\\
"
+
music_list
[
num
])
pygame
.
mixer
.
music
.
play
()
click
=
0
play_button
=
stop_img
if
x
>
120
and
x
<
220
and
y
>
350
and
y
<
400
:
num
=
num
-
1
if
num
<
0
:
num
=
len
(
music_list
)
-
1
pygame
.
mixer
.
music
.
load
(
apth
+
"
\\
"
+
music_list
[
num
])
pygame
.
mixer
.
music
.
play
()
click
=
0
play_button
=
stop_img
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
num
+=
1
if
num
>
len
(
music_list
)
-
1
:
num
=
0
pygame
.
mixer
.
music
.
load
(
music_list
[
num
])
pygame
.
mixer
.
music
.
load
(
apth
+
"
\\
"
+
music_list
[
num
])
pygame
.
mixer
.
music
.
play
()
click
=
0
play_button
=
stop_img
# 绘制画面
screen
.
blit
(
bg_img
,
(
0
,
0
))
# 填充背景
screen
.
blit
(
play_button
,
(
270
,
330
))
# 暂停按钮
...
...
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