Commit 98e27b1f by BellCodeEditor

save project

parent 1a74f69a
import pygame
from pygame import locals
import os
pygame.init() # 初始化
# 创建窗口
......@@ -12,9 +13,15 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐
pygame.mixer.music.load('歌曲4.ogg') # 载入音乐
# 音乐
music_list = []
path = "C:\\Users\\Administrator\\OneDrive\\桌面\\text"
filelist = os.listdir(path)
for i in filelist:
if i[-4:] == ".ogg" or i[-4:] == ".wav":
music_list.append(i)
num = -1
volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0
......@@ -37,18 +44,31 @@ while True:
volume = 0
pygame.mixer.music.set_volume(volume)
# 按下鼠标
if event.type == locals.MOUSEBUTTONDOWN:
# 次数增加
click += 1
if click % 2 == 0:
if event.button == 1: # 左击
x, y = event.pos
if x > 270 and x < 370 and y > 350 and y < 450:
click += 1
if click % 2 == 0:
play_button = stop_img
pygame.mixer.music.unpause()
else:
play_button = play_img
pygame.mixer.music.pause()
if x>120 and x<220 and y>350 and y<450:
num -= 1
if num <0:
num = len(music_list)-1
pygame.mixer.music.load(music_list[num])
pygame.mixer.music.play()
chick = 0
play_button = stop_img
pygame.mixer.music.unpause()
else:
play_button = play_img
pygame.mixer.music.pause()
if pygame.mixer.music.get_busy() == False:
num += 1
if num > len(filelist)-1:
num = 0
pygame.mixer.music.load(path + "\\"+music_list[num])
pygame.mixer.music.play()
# 绘制画面
......@@ -58,4 +78,4 @@ while True:
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
pygame.display.update()
pygame.display.update()
\ No newline at end of file
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