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Commit
8cd8ffd8
authored
3 years ago
by
BellCodeEditor
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parent
1754f9f4
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with
18 additions
and
14 deletions
my_music.py
my_music.py
View file @
8cd8ffd8
...
@@ -10,16 +10,14 @@ play_img = pygame.image.load('play.png') # 播放按钮
...
@@ -10,16 +10,14 @@ play_img = pygame.image.load('play.png') # 播放按钮
stop_img
=
pygame
.
image
.
load
(
'stop.png'
)
# 暂停按钮
stop_img
=
pygame
.
image
.
load
(
'stop.png'
)
# 暂停按钮
last_img
=
pygame
.
image
.
load
(
'last.png'
)
# 上一曲按钮
last_img
=
pygame
.
image
.
load
(
'last.png'
)
# 上一曲按钮
next_img
=
pygame
.
image
.
load
(
'next.png'
)
# 下一曲按钮
next_img
=
pygame
.
image
.
load
(
'next.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
# 载入音乐
pygame
.
mixer
.
music
.
load
(
'歌曲4.ogg'
)
# 载入音乐
volume
=
0.2
volume
=
0.2
pygame
.
mixer
.
music
.
set_volume
(
volume
)
# 初始播放音量
pygame
.
mixer
.
music
.
set_volume
(
volume
)
# 初始播放音量
click
=
0
click
=
0
play_button
=
stop_img
play_button
=
stop_img
music_list
=
[
'歌曲1.wav'
,
'歌曲2.wav'
,
'歌曲3.wav'
,
'歌曲4.ogg'
]
list_number
=
-
1
while
True
:
while
True
:
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
if
event
.
type
==
locals
.
QUIT
:
...
@@ -39,16 +37,22 @@ while True:
...
@@ -39,16 +37,22 @@ while True:
# 按下鼠标
# 按下鼠标
if
event
.
type
==
locals
.
MOUSEBUTTONDOWN
:
if
event
.
type
==
locals
.
MOUSEBUTTONDOWN
:
# 次数增加
if
event
.
button
==
1
:
click
+=
1
x
,
y
=
event
.
pos
if
click
%
2
==
0
:
if
x
>
270
and
x
<
370
and
y
>
330
and
y
<
430
:
play_button
=
stop_img
click
+=
1
pygame
.
mixer
.
music
.
unpause
()
if
click
%
2
==
0
:
else
:
play_button
=
stop_img
play_button
=
play_img
pygame
.
mixer
.
music
.
unpause
()
pygame
.
mixer
.
music
.
pause
()
else
:
play_button
=
play_img
pygame
.
mixer
.
music
.
pause
()
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
list_number
+=
1
if
list_number
>
len
(
music_list
)
-
1
:
list_number
=
0
pygame
.
mixer
.
music
.
load
(
music_list
[
list_number
])
pygame
.
mixer
.
music
.
play
()
pygame
.
mixer
.
music
.
play
()
# 绘制画面
# 绘制画面
...
...
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