Commit 76e43898 by BellCodeEditor

save project

parent 31a510a1
Showing with 40 additions and 8 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import os
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
...@@ -12,9 +13,15 @@ last_img = pygame.image.load('last.png') # 上一曲按钮 ...@@ -12,9 +13,15 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐 # 音乐
pygame.mixer.music.load('歌曲4.ogg') # 载入音乐 music_list = []
path = "C:\\Users\\Administrator\\Desktop\\ge"
filelist = os.listdir(path)
for i in filelist:
if i[-4:] == ".ogg" or i[-4:] == ".mp3" or i[-4:] == ".wav":
music_list.append(i)
num = -1
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0 click = 0
...@@ -22,7 +29,6 @@ play_button = stop_img ...@@ -22,7 +29,6 @@ play_button = stop_img
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
print(event)
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
# 按键,控制声音大小 # 按键,控制声音大小
...@@ -38,11 +44,10 @@ while True: ...@@ -38,11 +44,10 @@ while True:
volume = 0 volume = 0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
# 按下鼠标
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
if event.button==1: if event.button == 1: # 左击
x,y=event.pos x, y = event.pos
if x>270 and x<370 and y>350 and y<450: # 次数增加 if x > 270 and x < 370 and y > 350 and y < 450:
click += 1 click += 1
if click % 2 == 0: if click % 2 == 0:
play_button = stop_img play_button = stop_img
...@@ -50,9 +55,34 @@ while True: ...@@ -50,9 +55,34 @@ while True:
else: else:
play_button = play_img play_button = play_img
pygame.mixer.music.pause() pygame.mixer.music.pause()
if x>120 and x<220 and y>350 and y<400:
num -= 1
if num >0:
num=len(filelist)-1
num = 0
print(num)
pygame.mixer.music.load(path +"\\"+music_list[num])
pygame.mixer.music.play()
play_button=stop_img
click=0
if x>420 and x<520 and y>350 and y<400:
num += 1
if num > len(filelist)-1:
num = 0
print(num)
pygame.mixer.music.load(path +"\\"+music_list[num])
pygame.mixer.music.play()
play_button=stop_img
click=0
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play() num += 1
if num > len(filelist)-1:
num = 0
print(num)
pygame.mixer.music.load(path +"\\"+music_list[num])
pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
...@@ -62,3 +92,4 @@ while True: ...@@ -62,3 +92,4 @@ while True:
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
\ No newline at end of file
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