Commit 6d9f52d7 by BellCodeEditor

auto save

parent 19f22638
Showing with 27 additions and 11 deletions
import pygame
from pygame import locals
import os
pygame.init() # 初始化
# 创建窗口
......@@ -12,9 +13,16 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐
pygame.mixer.music.load('歌曲4.ogg') # 载入音乐
num=-1
# 载入音乐
music_list=[] # 载入音乐
path=r"C:\Users\HP820G2\Documents\pygame_lesson5_diy1"
filelist=os.listdir(path)
for i in filelist:
if i[-4]=="wav"or i[-4:]=="ogg":
music_list.append((i))
volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0
......@@ -38,17 +46,25 @@ while True:
pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN:
click += 1
if click % 2 == 0:
play_button = stop_img
pygame.mixer.music.unpause()
else:
play_button = play_img
pygame.mixer.music.pause()
if event.button==1:
x,y=event.pos
if x>270 and x<370 and y>350 and y<450:
click += 1
if click % 2 == 0:
play_button = stop_img
pygame.mixer.music.unpause()
else:
play_button = play_img
pygame.mixer.music.pause()
if pygame.mixer.music.get_busy() == False:
if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play()
if pygame.mixer.get_busy()==False:
num+=1
if num>len(music_list)-1:
num=0
pygame.mixer.music.load(path+"//"+music_list[num])
pygame.mixer.music.play()
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮
......
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