Commit 65196e42 by BellCodeEditor

save project

parent 19f22638
Showing with 14 additions and 11 deletions
...@@ -13,7 +13,7 @@ next_img = pygame.image.load('next.png') # 下一曲按钮 ...@@ -13,7 +13,7 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐 # 载入音乐
pygame.mixer.music.load('歌曲4.ogg') # 载入音乐 pygame.mixer.music.load('歌曲3.wav') # 载入音乐
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
...@@ -26,16 +26,19 @@ while True: ...@@ -26,16 +26,19 @@ while True:
exit() exit()
# 按键,控制声音大小 # 按键,控制声音大小
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_UP: if event.button==1:
volume += 0.1 x,y=event.pos
if volume > 1: if x>270 and x<370 and y>350 and y<450:
volume = 1 if event.key == locals.K_UP:
pygame.mixer.music.set_volume(volume) volume += 0.1
if event.key == locals.K_DOWN: if volume > 1:
volume -= 0.1 volume = 1
if volume < 0: pygame.mixer.music.set_volume(volume)
volume = 0 if event.key == locals.K_DOWN:
pygame.mixer.music.set_volume(volume) volume -= 0.1
if volume < 0:
volume = 0
pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
click += 1 click += 1
......
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