Commit 5f3f00fb by BellCodeEditor

save project

parent cecf4bd4
Showing with 54 additions and 5 deletions
......@@ -14,14 +14,18 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐
music_list=['歌曲1.wav','歌曲2.wav','歌曲3.wav','歌曲4.wav']
path
music_list=[]
path="C:\\Users\\Administrator\\Desktop\\新建文件夹"
filelist=os.listdir(path)
for i in filelist:
if i[-4:]==".wav"or i[-4:]==".ogg":
music_list.append(i)
num=-1
volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0
play_button = stop_img
angle=0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -52,19 +56,64 @@ while True:
else:
play_button = play_img
pygame.mixer.music.pause()
if x >120 and x< 220 and y > 350 and y < 400:
num-=1
if num < 0:
num=len(music_list)-1
pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play()
click=0
music1=pygame.mixer.Sound(path+"\\"+music_list[num])
music_length=music1.get_length()
music_length=int(music_length)
play_butten=stop_img
if x >420 and x< 520 and y > 350 and y < 400:
num+=1
if num < 0:
num=len(music_list)+1
pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play()
click=0
music1=pygame.mixer.Sound(path+"\\"+music_list[num])
music_length=music1.get_length()
music_length=int(music_length)
play_butten=stop_img
if pygame.mixer.music.get_busy() == False:
num+=1
if num>len(music_list)-1:
num=0
pygame.mixer.music.load(music_list[num])
pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play()
music1=pygame.mixer.Sound(path+"\\"+music_list[num])
music_length=music1.get_length()
music_length=int(music_length)
play_time=pygame.mixer.music.get_pos()
play_time=int(play_time/1000)
play_m=play_time//60
play_s=play_time%60
info=str(play_m)+":"+str(play_s)
music_m=music_length//60
music_s=music_length%60
info2=str(music_m)+":"+str(music_s)
new_logo=pygame.transform.rotate(logo_img, angle)
newRect=new_logo.get_rect(center=(320,200))
pos=(newRect[0],newRect[1])
if play_button==stop_img:
angle+=1
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(new_logo, pos) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
pygame.display.update()
# FPS.tick(60)
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