Commit cecf4bd4 by BellCodeEditor

auto save

parent b5e2b02d
import pygame import pygame
import os
from pygame import locals from pygame import locals
pygame.init() # 初始化 pygame.init() # 初始化
...@@ -12,9 +13,10 @@ last_img = pygame.image.load('last.png') # 上一曲按钮 ...@@ -12,9 +13,10 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐 # 载入音乐
pygame.mixer.music.load('歌曲1.wav') # 载入音乐 music_list=['歌曲1.wav','歌曲2.wav','歌曲3.wav','歌曲4.wav']
path
num=-1
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0 click = 0
...@@ -36,7 +38,7 @@ while True: ...@@ -36,7 +38,7 @@ while True:
if volume < 0: if volume < 0:
volume = 0 volume = 0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
# 按下鼠标 # 按下鼠标
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
if event.button == 1: if event.button == 1:
...@@ -52,6 +54,10 @@ while True: ...@@ -52,6 +54,10 @@ while True:
pygame.mixer.music.pause() pygame.mixer.music.pause()
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num+=1
if num>len(music_list)-1:
num=0
pygame.mixer.music.load(music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
......
impot os
path=''
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