Commit 59495c34 by BellCodeEditor

save project

parent 1754f9f4
Showing with 24 additions and 20 deletions
import pygame
from pygame import locals
pygame.init() # 初始化
pygame.init() # 初始化
# 创建窗口
screen = pygame.display.set_mode((640, 480))
# 载入图片、资源
......@@ -10,21 +10,20 @@ play_img = pygame.image.load('play.png') # 播放按钮
stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐
pygame.mixer.music.load('歌曲4.ogg') # 载入音乐
logo_img = pygame.image.load('logo.png') # 中间logo
volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0
pygame.mixer.music.load('test.wav')
pygame.mixer.music.set_volume(volume)
play_button = stop_img
click = 0
music_list = ['歌曲1.wav','歌曲2.wav','歌曲3.wav','歌曲4.ogg']
num = -1
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
# 按键,控制声音大小
if event.type == locals.KEYDOWN:
if event.key == locals.K_UP:
volume += 0.1
......@@ -37,20 +36,24 @@ while True:
volume = 0
pygame.mixer.music.set_volume(volume)
# 按下鼠标
if event.type == locals.MOUSEBUTTONDOWN:
# 次数增加
click += 1
if click % 2 == 0:
play_button = stop_img
pygame.mixer.music.unpause()
else:
play_button = play_img
pygame.mixer.music.pause()
if event.button == 1:
x,y = event.pos
if x>270 and x<370 and y>330 and y<430:
click+=1
if click%2==0:
pygame.mixer.music.unpause()
play_button = stop_img
else:
pygame.mixer.music.pause()
play_button = play_img
if pygame.mixer.music.get_busy() == False:
num += 1
if num > len(music_list)-1:
num = 0
pygame.mixer.music.load(music_list[num])
pygame.mixer.music.play()
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮
......@@ -58,4 +61,4 @@ while True:
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
pygame.display.update()
pygame.display.update()
\ No newline at end of file
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