Commit 4b14b627 by BellCodeEditor

auto save

parent df33ac1c
Showing with 10 additions and 14 deletions
...@@ -13,7 +13,7 @@ next_img = pygame.image.load('next.png') # 下一曲按钮 ...@@ -13,7 +13,7 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐 # 载入音乐
pygame.mixer.music.load('歌曲1.wav') # 载入音乐 pygame.mixer.music.load('歌曲4.ogg') # 载入音乐
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
...@@ -37,19 +37,14 @@ while True: ...@@ -37,19 +37,14 @@ while True:
volume = 0 volume = 0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
# 按下鼠标
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
if event.button == 1: click += 1
x,y = event.pos if click % 2 == 0:
if x > 270 and x <370 and y > 350 and y < 450: play_button = stop_img
# 次数增加 pygame.mixer.music.unpause()
click += 1 else:
if click % 2 == 0: play_button = play_img
play_button = stop_img pygame.mixer.music.pause()
pygame.mixer.music.unpause()
else:
play_button = play_img
pygame.mixer.music.pause()
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play() pygame.mixer.music.play()
...@@ -61,4 +56,4 @@ while True: ...@@ -61,4 +56,4 @@ while True:
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
\ No newline at end of file
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