Commit 45b9faa1 by BellCodeEditor

auto save

parent f178566a
Showing with 30 additions and 3 deletions
import pygame
import pygame,os
from pygame import locals
pygame.init() # 初始化
......@@ -11,9 +11,15 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
num=-1
music_list=["歌曲1.wav","歌曲2.wav","歌曲3.wav","歌曲4.ogg"]
path="C:\\Users\\EDZ\\Desktop\\ZTY"
filelist=os.listdir(path)
for i in filelist:
if i[-4:]==".wav" or i[-4:]==".ogg":
music_list.append(i)
# 载入音乐
pygame.mixer.music.load('歌曲3.wav') # 载入音乐
pygame.mixer.music.load('歌曲1.wav') # 载入音乐
volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量
......@@ -50,8 +56,29 @@ while True:
else:
play_button = play_img
pygame.mixer.music.pause()
if x>120 and x<220 and y>350 and y<400:
num-=1
if num<0:
num=len(music_list)-1
pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play()
play_button=stop_img
click=0
if x>420 and x<520 and y>350 and y<400:
num+=1
if num<0:
num=len(music_list)-1
pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play()
play_button=stop_img
click=0
if pygame.mixer.music.get_busy() == False:
num+=1
if num>len(music_list)-1:
num=0
pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play()
# 绘制画面
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment