Commit 440231d9 by BellCodeEditor

save project

parent a0156be4
Showing with 11 additions and 5 deletions
...@@ -23,7 +23,7 @@ volume = 0.5 ...@@ -23,7 +23,7 @@ volume = 0.5
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0 click = 0
play_button = stop_img play_button = stop_img
FPS = pygame.time.Clock()
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -58,12 +58,18 @@ while True: ...@@ -58,12 +58,18 @@ while True:
num = 0 num = 0
pygame.mixer.music.load(path+'\\'+mu[num]) pygame.mixer.music.load(path+'\\'+mu[num])
pygame.mixer.music.play() pygame.mixer.music.play()
nl = pygame.transform.rotate(logo_img,angle)
nr = nl.get_rect(center = (320,200))
pos = (nr[0],nr[1])
if play_button == stop_img:
angle += 1
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(logo_img, (170, 60))
screen.blit(logo_img, (nl,pos)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
\ No newline at end of file FPS.tick(60)
\ No newline at end of file
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