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Commit 2d955f11 authored 2 years ago by BellCodeEditor's avatar BellCodeEditor
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parent b5e2b02d
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Showing with 43 additions and 3 deletions
  • my_music.py
my_music.py
View file @ 2d955f11
import pygame
from pygame import locals
import os
pygame.init() # 初始化
# 创建窗口
screen = pygame.display.set_mode((640, 480))
......@@ -12,8 +12,21 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐
pygame.mixer.music.load('歌曲1.wav') # 载入音乐
music_list=[]
path="C:\\Users\\86138\\Desktop\\txet"
filelist=os.listdir(path)
for i in filelist:
if i[-4:]==".mp3" or i[-5:]==".flac":
music_list.append(i)
num=-1
volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量
......@@ -50,8 +63,30 @@ while True:
else:
play_button = play_img
pygame.mixer.music.pause()
if x>120 and x<220 and y>350 and y<400:
num-=1
if num<0:
num = len(music_list)-1
pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play()
play_button=stop_img
click=0
if x>420 and x<520 and y>350 and y<400:
num+=1
if num<0:
num = len(music_list)-1
num=0
pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play()
play_button=stop_img
click=0
if pygame.mixer.music.get_busy() == False:
num+=1
if num>len(music_list)-1:
num=0
pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play()
# 绘制画面
......@@ -62,3 +97,7 @@ while True:
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
pygame.display.update()
# import os
# filelist=os.listdir("C:\\Users\\86138\\Desktop\\txet")
#print(filelis)
\ No newline at end of file
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