Commit c73113cb by BellCodeEditor

auto save

parent 1731cfa8
Showing with 5 additions and 7 deletions
...@@ -22,8 +22,6 @@ while True: ...@@ -22,8 +22,6 @@ while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type==locals.QUIT: if event.type==locals.QUIT:
exit() exit()
if event.type==locals.KEYDOWN: if event.type==locals.KEYDOWN:
if event.key==locals.K_UP: if event.key==locals.K_UP:
volume+=0.1 volume+=0.1
...@@ -32,23 +30,23 @@ while True: ...@@ -32,23 +30,23 @@ while True:
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.key==locals.K_DOWN: if event.key==locals.K_DOWN:
volume-=0.1 volume-=0.1
if volume<1: if volume<0:
volume=1 volume=0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.type==locals.MOUSEBUTTONDOWN: if event.type==locals.MOUSEBUTTONDOWN:
click+=1 click+=1
if click%2==0: if click%2==0:
play_buttom=stop_img play_button=stop_img
pygame.mixer.music.unpause() pygame.mixer.music.unpause()
else: else:
play_button=play_img play_button=play_img
pygame.mixer.music.pause pygame.mixer.music.pause()
if pygame.mixer.music.get_busy()==False: if pygame.mixer.music.get_busy()==False:
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
......
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