Commit 1fe32503 by BellCodeEditor

save project

parent 8dcb9782
Showing with 7 additions and 44 deletions
......@@ -16,54 +16,17 @@ while True:
for evnt in pygame.event.get():
if event.type == locals.QUIT:
exit()
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
volume = 0.2
pygame.mixer.music.set_volume(volume)
start = stop_img
click = 0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_UP:
if event.type==locals.KEYDOWN:
if event.key == locals.K_w:
volume += 0.1
if volume < 0 or volume==0:
volume = 0
if volume>1:
volume=1
pygame.mixer.music.set_volume(volume)
if event.key == locals.K_DOWN:
if event.key == locals.K_s:
volume -= 0.1
if volume < 0 <or volume==0:
volume = 0
if volume<0:
volume=0
pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN:
click += 1
if click%2 == 0:
pygame.mixer.music.unpause()
start = stop_img
else:
pygame.mixer.music.pause()
start = play_img
if volume <=0:
volume = 0
if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play()
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(start, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
pygame.display.update()
if pygame.mixer.music.get_busy()==False:
pygame.mixer.music.play()
......
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