Commit 1ac1b5e7 by BellCodeEditor

save project

parent dd2c0dfe
Showing with 13 additions and 9 deletions
...@@ -15,30 +15,34 @@ pygame.mixer.music.load('歌曲4.ogg') ...@@ -15,30 +15,34 @@ pygame.mixer.music.load('歌曲4.ogg')
volume=0 volume=0
click=0 click=0
button_img = stop_img button_img = stop_img
x=0
y=0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type==locals.QUIT: if event.type==locals.QUIT:
exit() exit()
if event.type==locals.KEYUP: if event.type==locals.KEYDOWN:
if event.key==locals.K_DOWN: if event.key==locals.K_DOWN:
volume-=0.1 volume-=0.1
if volume<0: if volume<0:
volume=0 volume=0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.type==locals.KEYDOWN:
if event.key==locals.K_UP: if event.key==locals.K_UP:
volume+=0.1 volume+=0.1
if volume>1: if volume>1:
volume=1 volume=1
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.type==locals.MOUSEBUTTONDOWN: if event.type==locals.MOUSEBUTTONDOWN:
click+=1 if event.button==1:
if click%2==0: x,y=event.pos
button_img = stop_img if x>270 and y>350 and x<370 and y<450:
pygame.mixer.music.unpause() click+=1
else: if click%2==0:
button_img = play_img button_img = stop_img
pygame.mixer.music.pause() pygame.mixer.music.unpause()
else:
button_img = play_img
pygame.mixer.music.pause()
if pygame.mixer.music.get_busy()==False: if pygame.mixer.music.get_busy()==False:
pygame.mixer.music.play() pygame.mixer.music.play()
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment