A.py
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import pygame
from pygame import locals
pygame.init()
screen=pygame.display.set_mode((640,480))
bg_img=pygame.image.load('background.png')
play_img=pygame.image.load('play.png')
stop_img=pygame.image.load('stop.png')
last_img=pygame.image.load('last.png')
next_img=pygame.image.load('next.png')
logo_img=pygame.image.load('logo.png')
pygame.mixer.music.load('歌曲1.wav')
volume=0.2
pygame.mixer.music.set_volume(volume)
click=0
play_button=stop_img
while True:
for event in pygame.event.get():
if event.type==locals.QUIT:
exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_UP:
volume+=0.1
if volume>1:
volume=1
pygame.mixer.music.set_volume(volume)
if event.key==locals.K_DOWN:
volume-=0.1
if volume<0:
volume=0
pygame.mixer.music.set_volume(volume)
if event.type==locals.MOUSEBUTTONDOWN:
click+=1
if click%2==0:
pygame.mixer.music.unpause()
play_button=stop_img
else:
pygame.mixer.music.pause()
play_button=play_img
if pygame.mixer.music.get_busy()==False:
pygame.mixer.music.play()
screen.blit(bg_img,(0,0))#填充背景
screen.blit(play_button,(270,330))#暂停按钮
screen.blit(logo_img,(170,60))#中间logo图
screen.blit(last_img,(120,350))#上一曲
screen.blit(next_img,(420,350))#下一曲
pygame.display.update()