Commit cf5d4254 by BellCodeEditor

save project

parent d1b91082
Showing with 5 additions and 6 deletions
...@@ -11,7 +11,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -11,7 +11,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load('歌曲4.ogg') pygame.mixer.music.load('歌曲2.wav')
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -21,19 +21,18 @@ while True: ...@@ -21,19 +21,18 @@ while True:
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_UP: if event.key == locals.K_w:
volume += 0.1 volume += 0.1
if volume > 1: if volume > 1:
volume == 1 volume = 1
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.key == locals.K_DOWN: if event.key == locals.K_s:
volume -= 0.1 volume -= 0.1
if volume < 0: if volume < 0:
volume == 0 volume = 0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play() pygame.mixer.music.play()
......
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