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Commit
8b922504
authored
3 years ago
by
BellCodeEditor
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0bd6366d
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8 additions
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1 deletions
my_music.py
my_music.py
View file @
8b922504
...
@@ -12,7 +12,9 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
...
@@ -12,7 +12,9 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img
=
pygame
.
image
.
load
(
'next.png'
)
# 下一曲按钮
next_img
=
pygame
.
image
.
load
(
'next.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 中间logo
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 中间logo
pygame
.
mixer
.
music
.
load
(
'歌曲4.ogg'
)
pygame
.
mixer
.
music
.
load
(
'歌曲4.ogg'
)
music_list
=
[
'歌曲1.wav'
,
'歌曲2.wav'
,
'歌曲3.wav'
,
'歌曲4.ogg'
]
sound
=
0.2
sound
=
0.2
num
=-
1
while
True
:
while
True
:
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
pygame
.
QUIT
:
if
event
.
type
==
pygame
.
QUIT
:
...
@@ -29,6 +31,10 @@ while True:
...
@@ -29,6 +31,10 @@ while True:
sound
=
0
sound
=
0
pygame
.
mixer_music
.
set_volume
(
sound
)
pygame
.
mixer_music
.
set_volume
(
sound
)
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
num
+=
1
if
num
>
len
(
music_list
)
-
1
:
num
=
0
pygame
.
mixer
.
music
.
load
(
music_list
[
num
])
pygame
.
mixer
.
music
.
play
()
pygame
.
mixer
.
music
.
play
()
if
event
.
type
==
locals
.
MOUSEBUTTONDOWN
:
if
event
.
type
==
locals
.
MOUSEBUTTONDOWN
:
if
event
.
button
==
1
:
if
event
.
button
==
1
:
...
@@ -40,7 +46,8 @@ while True:
...
@@ -40,7 +46,8 @@ while True:
pygame
.
mixer
.
music
.
unpause
()
pygame
.
mixer
.
music
.
unpause
()
else
:
else
:
play_button
=
play_img
()
play_button
=
play_img
()
pygame
.
mixer
.
music
.
pause
()
# 绘制画面
# 绘制画面
screen
.
blit
(
bg_img
,
(
0
,
0
))
# 填充背景
screen
.
blit
(
bg_img
,
(
0
,
0
))
# 填充背景
screen
.
blit
(
stop_img
,
(
270
,
330
))
# 暂停按钮
screen
.
blit
(
stop_img
,
(
270
,
330
))
# 暂停按钮
...
...
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