Commit 78e691ca by BellCodeEditor

save project

parent a422b969
Showing with 15 additions and 11 deletions
...@@ -12,24 +12,28 @@ last_img = pygame.image.load('last.png') # 上一曲按钮 ...@@ -12,24 +12,28 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load('歌曲1.wav') pygame.mixer.music.load('歌曲1.wav')
volume=0.5 volume=0.5
pygame.mixer.music.set_volume(volume)
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_UP: if event.type == locals.KEYDOWN:
volume+=0.1 if event.key == locals.K_w:
if volume>1: volume += 0.1
volume=1 if volume > 1:
volume = 1
pygame.mixer.music.set_volume(volume)
if event.key == locals.K_s:
volume -= 0.1
if volume < 0:
volume = 0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.key==locals.K_DOWN:
volume-=0.1
if volume<0:
volume=0
pygame.mixer.music.set_volume(volume
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
if pygame.mixer.music.get_busy()==False:
if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
......
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