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Commit
6af232f7
authored
a year ago
by
BellCodeEditor
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parent
d9a5e245
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with
18 additions
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17 deletions
my_music.py
my_music.py
View file @
6af232f7
...
...
@@ -12,7 +12,7 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img
=
pygame
.
image
.
load
(
'next.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 中间logo
pygame
.
mixer
.
music
.
load
(
'歌曲4.ogg'
)
strt
=
stop_img
st
a
rt
=
stop_img
click
=
0
volume
=
0.2
...
...
@@ -21,28 +21,29 @@ while True:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
exit
()
if
pygame
.
mixer
.
music
.
get_busy
()
==
Faise
:
pygame
.
mixer
.
music
.
play
()
if
event
.
key
==
locals
.
KEYDOWN
:
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_UP
:
volume
+=
0.1
if
volume
>
1
:
volume
+=
0.1
if
volume
>
1
:
volume
=
1
pygame
.
mixer
.
music
.
set_volume
(
volume
)
if
event
.
key
==
locals
.
KEYDOWN
:
volume
-=
0.1
if
volume
<
1
:
volume
=
1
if
volume
<
0
:
volume
=
0
pygame
.
mixer
.
music
.
set_volume
(
volume
)
if
event
.
type
==
locals
.
MOUSEBUTTONDOWN
:
click
+=
1
if
click
%
2
==
0
:
pygame
.
mixer
.
music
.
unpause
()
start
=
stop_ing
else
:
pygame
.
mixer
.
music
.
unpause
()
start
=
play_img
if
event
.
type
==
locals
.
MOUSEBUTTONDOWN
:
click
+=
1
if
click
%
2
==
0
:
pygame
.
mixer
.
music
.
unpause
()
start
=
stop_img
else
:
pygame
.
mixer
.
music
.
unpause
()
start
=
play_img
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
pygame
.
mixer
.
music
.
play
()
# 绘制画面
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