Commit 12e0ddde by BellCodeEditor

save project

parent 4b1f42fb
Showing with 11 additions and 1 deletions
...@@ -14,6 +14,8 @@ logo_img = pygame.image.load('logo.png') # 中间logo ...@@ -14,6 +14,8 @@ logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load('歌曲4.ogg') pygame.mixer.music.load('歌曲4.ogg')
volume = 0.2 volume = 0.2
pygame.mixer.music.event.get(): pygame.mixer.music.event.get():
click = 0
play _button = stop_img
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -30,6 +32,14 @@ while True: ...@@ -30,6 +32,14 @@ while True:
volume-=0.1 volume-=0.1
if volume < 0: if volume < 0:
volume = 0 volume = 0
if event.type == locals.MOUSEBUTTONDOWN:
click += 1
if click % 2 ==0 :
pygame.mixer.music.unpause()
play_button = stop_img
else:
pygame.mixer.music.pause()
play_button = play_img
...@@ -37,7 +47,7 @@ while True: ...@@ -37,7 +47,7 @@ while True:
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(start, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment