Commit dd7c3ecc by BellCodeEditor

save project

parent a717524d
last.png

3.79 KB

logo.png

40.9 KB

import pygame
from pygame import locals
pygame.init()
screen = pygame.display.set_mode((640, 480))
bg_img = pygame.image.load('background.png')
play_img = pygame.image.load('play.png')
stop_img = pygame.image.load('stop.png')
last_img = pygame.image.load('last.png')
next_img = pygame.image.load('next.png')
logo_img = pygame.image.load('logo.png')
pygame.mixer.music.load('歌曲4.ogg')
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
volume = 0.2
pygame.mixer.music.set_volume(volume)
start = stop_img
click = 0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_UP:
volume += 0.1
if volume < 0 or volume==0:
volume = 0
pygame.mixer.music.set_volume(volume)
if event.key == locals.K_DOWN:
volume -= 0.1
if volume < 0 <or volume==0:
volume = 0
pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN:
click += 1
if click%2 == 0:
pygame.mixer.music.unpause()
start = stop_img
else:
pygame.mixer.music.pause()
start = play_img
if volume <=0:
volume = 0
if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play()
screen.blit(bg_img, (0, 0))
screen.blit(start, (270, 330))
screen.blit(logo_img, (170, 60))
screen.blit(last_img, (120, 350))
screen.blit(next_img, (420, 350))
pygame.display.update()
pygame.mixer.music.load()
pygame.mixer.music.play()
pygame.mixer.music.get_busy()
\ No newline at end of file
File added
next.png

3.87 KB

play.png

12.1 KB

stop.png

11.6 KB

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