Commit 7cf76fd5 by BellCodeEditor

save project

parent 02ce773a
Showing with 12 additions and 3 deletions
...@@ -12,9 +12,10 @@ last_img = pygame.image.load('last.png') # 上一曲按钮 ...@@ -12,9 +12,10 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load('歌曲3.wav') pygame.mixer.music.load('歌曲3.wav')
click = 0
volume = 0.5 volume = 0.5
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
photo = play_img
FPS = pygame.time.Clock() FPS = pygame.time.Clock()
while True: while True:
...@@ -32,12 +33,20 @@ while True: ...@@ -32,12 +33,20 @@ while True:
if volume < 0: if volume < 0:
volume = 0 volume = 0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN:
click += 1
if click % 2 == 1:
pygame.mixer.music.pause()
photo = play_img
if click & 2 == 0:
pygame.mixer.music.unpause()
photo = stop_img
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮 screen.blit(photo, (270, 330))
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
......
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