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Commit
d85cc730
authored
3 years ago
by
BellCodeEditor
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parent
f806a5c2
c100713l1354p256a13985/wx459954
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2 deletions
snake.py
snake.py
View file @
d85cc730
import
pygame
from
pygame
import
locals
import
random
import
time
# 初始化pygame,为使用硬件做准备
pygame
.
init
()
...
...
@@ -18,6 +19,7 @@ left = pygame.image.load('left.png') # 头 朝左
up
=
pygame
.
image
.
load
(
'up.png'
)
# 头 朝上
down
=
pygame
.
image
.
load
(
'down.png'
)
# 头 朝下
w
=
pygame
.
font
.
Font
(
'neuropol.ttf'
,
18
)
ff
=
pygame
.
font
.
Font
(
'neuropol.ttf'
,
70
)
x
,
y
=
240
,
120
s
,
b
=
360
,
180
position
=
[(
180
,
90
),
(
180
,
120
),
(
210
,
120
),
(
x
,
y
)]
...
...
@@ -64,6 +66,7 @@ while True:
position
.
pop
(
0
)
# 将背景图画上去
qq
=
's:'
+
str
(
a
)
xx
=
'Game Over'
screen
.
blit
(
background
,
(
0
,
0
))
# 将贪吃蛇的头画上去
screen
.
blit
(
snake_head
,
position
[
-
1
])
...
...
@@ -72,8 +75,12 @@ while True:
screen
.
blit
(
ddd
,(
0
,
0
))
for
i
in
range
(
len
(
position
)
-
1
):
screen
.
blit
(
body
,
position
[
i
])
if
x
<
0
or
x
>
630
or
y
<
0
or
y
>
450
if
x
<
0
or
x
>
630
or
y
<
0
or
y
>
450
or
((
x
,
y
)
in
position
[:
-
1
]):
sss
=
ff
.
render
(
xx
,
True
,(
0
,
0
,
0
))
screen
.
blit
(
sss
,(
60
,
60
))
pygame
.
display
.
flip
()
time
.
sleep
(
3
)
exit
()
# 将果实画上去
screen
.
blit
(
food
,
(
s
,
b
))
# 刷新画面
...
...
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