Commit a4ef3ee0 by BellCodeEditor

auto save

parent e67d8fd2
Showing with 2 additions and 4 deletions
...@@ -3,11 +3,9 @@ from pygame import locals ...@@ -3,11 +3,9 @@ from pygame import locals
import random import random
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((660, 480)) screen = pygame.display.set_mode((660, 480))
FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 背景 # 背景
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') # 头 朝右 right = pygame.image.load('right.png') # 头 朝右
...@@ -56,8 +54,8 @@ while True: ...@@ -56,8 +54,8 @@ while True:
if x==apple_x and y==apple_y: if x==apple_x and y==apple_y:
apple_x=random.randrange(0,660,30) apple_x=random.randrange(0,660,30)
apple_y=random.randrange(0,480,30) apple_y=random.randrange(0,480,30)
score+=10 score+=1
a=a+1 a+=0.1
else: else:
position.pop(0) position.pop(0)
if x<0 or y<0 or x>630 or y>450: if x<0 or y<0 or x>630 or y>450:
......
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