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Commit 834d6e0c authored 3 years ago by BellCodeEditor's avatar BellCodeEditor
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parent 96be9e2b
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Showing with 4 additions and 5 deletions
  • snake.py
snake.py
View file @ 834d6e0c
...@@ -26,7 +26,7 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)] ...@@ -26,7 +26,7 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right" setheading = "right"
snake_head = right snake_head = right
score = 2 score = 0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -62,11 +62,9 @@ while True: ...@@ -62,11 +62,9 @@ while True:
n2 = random.randint(1,16) n2 = random.randint(1,16)
apple_x = n1 * 30 - 30 apple_x = n1 * 30 - 30
apple_y = n2 * 30 - 30 apple_y = n2 * 30 - 30
score = score * score score += 1
else: else:
position.pop(0) position.pop(0)
if x < 0 or x >640 or y < 0 or y > 450:
exit()
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去 # 将贪吃蛇的头画上去
screen.blit(snake_head, position[-1]) screen.blit(snake_head, position[-1])
...@@ -78,7 +76,7 @@ while True: ...@@ -78,7 +76,7 @@ while True:
screen.blit(food, (apple_x, apple_y)) screen.blit(food, (apple_x, apple_y))
info = 'Score' + str(score) info = 'Score' + str(score)
text = my_font.render(info,True,(0,0,0)) text = my_font.render(info,True,(0,0,0))
screen.blit(text,(0,0)) screen.blit(text,(540,10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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