Commit 438d1ee5 by BellCodeEditor

save project

parent 52f26819
apple.png

2.05 KB

bg.png

22.5 KB

body.png

1.4 KB

down.png

2.01 KB

left.png

2.07 KB

File added
right.png

2.05 KB

import pygame
import random
from pygame import locals
# 初始化pygame,为使用硬件做准备
pygame.init()
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
my_font = pygame.font.Font('neuropol.ttf',18)
x,y = 240, 120#设置头坐标
setheading = "right"
snake_hard = right
apple_x,apple_y = 360, 300
#设置贪吃蛇坐标
positine = [(210, 120),(180, 120),(180, 90),(x,y)]
score = 0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT and setheading !="left":
setheading = "right"
if event.key == locals.K_LEFT and setheading !="right":
setheading = "left"
if event.key == locals.K_UP and setheading !="down":
setheading = "up"
if event.key == locals.K_DOWN and setheading !="up":
setheading = "down"
if x<0 or x>630 or y<0 or y>450:
exit()
if setheading == "right":
x+=30
snake_hard = right
elif setheading == "left":
x-=30
snake_hard = left
elif setheading == "down":
y+=30
snake_hard = down
else:
y-=30
snake_hard = up
positine.append((x,y))
if x == apple_x and y == apple_y:
a = random.randint(1,22)
b = random.randint(1,16)
apple_x = a*30-30
apple_y = b*30-30
score+=9999999999999999999999999999999999999999999999999999999999999
else:
positine.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(snake_hard, positine[-1])
# 将贪吃蛇的身体画上去
for i in range(len(positine)-1):
screen.blit(body,positine[i])
# 将果实画上去
screen.blit(food, (apple_x, apple_y))
info = "Score"+str(score)
text = my_font.render(info,True,(0,0,0))
screen.blit(text,(0,10))
# 刷新画面
pygame.display.update()
# 设置帧数
FPSCLOCK = pygame.time.Clock();FPSCLOCK.tick(3)
\ No newline at end of file
up.png

2.05 KB

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