Skip to content
  • P
    Projects
  • G
    Groups
  • S
    Snippets
  • Help

Administrator / pygame_lesson3_diy4

  • This project
    • Loading...
  • Sign in
Go to a project
  • Project
  • Repository
  • Issues 0
  • Merge Requests 0
  • Pipelines
  • Wiki
  • Snippets
  • Members
  • Activity
  • Graph
  • Charts
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
  • Files
  • Commits
  • Branches
  • Tags
  • Contributors
  • Graph
  • Compare
  • Charts
Switch branch/tag
  • pygame_lesson3_diy4
  • snake.py
Find file
BlameHistoryPermalink
  • BellCodeEditor's avatar
    save project · 07b93251
    BellCodeEditor committed a year ago
    07b93251
snake.py 771 Bytes
Edit
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32
import pygame
from pygame

pygame.init()

screen = pygame.display.set_mode((640,480))

bg_img = pygame.image.load('background.png')
play_img = pygame.image.load('play.png')
stop_img = pygame.image.load('stop.png')
last_img = pygame.image.load('last.png')
next_img = pygame.image.load('next.png')
logo_img = pygame.image.load('logo.png')


pygame.mixer.music.load('text.way')

while True:
    for event in pygame.event.get():
        if event.type == locals.QUIT:
            exit()

    if pygame.mixer.music.get_busy() == False:
        pygame.mixer.music.play()

    screen.blit(bg_img, (0,0))
    screen.blit(stop_img, (270,330))
    screen.blit(logo_img, (170,60))
    screen.blit(last_img, (120,350))
    screen.blit(next_img, (420,350))

    pygame.display.update()