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Commit
c94f94a9
authored
2 years ago
by
BellCodeEditor
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parent
b4da62d0
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2 changed files
with
8 additions
and
18 deletions
Mojangles.ttf
snake.py
Mojangles.ttf
0 → 100644
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c94f94a9
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snake.py
View file @
c94f94a9
...
@@ -8,6 +8,7 @@ pygame.init()
...
@@ -8,6 +8,7 @@ pygame.init()
# 创建一个窗口
# 创建一个窗口
screen
=
pygame
.
display
.
set_mode
((
660
,
480
))
screen
=
pygame
.
display
.
set_mode
((
660
,
480
))
FPSCLOCK
=
pygame
.
time
.
Clock
()
# pygame时钟,控制游戏速度(帧数)
FPSCLOCK
=
pygame
.
time
.
Clock
()
# pygame时钟,控制游戏速度(帧数)
text
=
pygame
.
font
.
Font
(
"Mojangles.ttf"
,
18
)
# 背景
# 背景
background
=
pygame
.
image
.
load
(
'bg.png'
)
background
=
pygame
.
image
.
load
(
'bg.png'
)
...
@@ -25,6 +26,7 @@ apple_x , apple_y = 360 , 330
...
@@ -25,6 +26,7 @@ apple_x , apple_y = 360 , 330
setheading
=
"right"
setheading
=
"right"
snake_head
=
right
snake_head
=
right
score
=
0
while
True
:
while
True
:
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
...
@@ -57,8 +59,9 @@ while True:
...
@@ -57,8 +59,9 @@ while True:
position
.
append
((
x
,
y
))
position
.
append
((
x
,
y
))
#贪吃蛇被吃了
#贪吃蛇被吃了
if
x
==
apple_x
and
y
==
apple_y
:
if
x
==
apple_x
and
y
==
apple_y
:
apple_x
=
random
.
randint
(
0
,
22
)
*
30
-
30
apple_x
=
random
.
randint
(
1
,
22
)
*
30
-
30
apple_y
=
random
.
randint
(
0
,
16
)
*
30
-
30
apple_y
=
random
.
randint
(
1
,
16
)
*
30
-
30
score
+=
10
else
:
else
:
position
.
pop
(
0
)
position
.
pop
(
0
)
# 将背景图画上去
# 将背景图画上去
...
@@ -70,22 +73,8 @@ while True:
...
@@ -70,22 +73,8 @@ while True:
screen
.
blit
(
body
,
position
[
i
])
screen
.
blit
(
body
,
position
[
i
])
# 将果实画上去
# 将果实画上去
screen
.
blit
(
food
,
(
apple_x
,
apple_y
screen
.
blit
(
food
,
(
apple_x
,
apple_y
))
screen
.
blit
(
text
.
render
(
"Score:"
+
str
(
score
),
True
,(
0
,
0
,
0
)),(
540
,
10
))
))
# 刷新画面
# 刷新画面
pygame
.
display
.
update
()
pygame
.
display
.
update
()
FPSCLOCK
.
tick
(
5
)
FPSCLOCK
.
tick
(
5
)
\ No newline at end of file
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