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Commit c27c3ef4 authored 2 years ago by BellCodeEditor's avatar BellCodeEditor
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parent 7236d2d5
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Showing with 33 additions and 0 deletions
  • apple.png
  • bg.png
  • body.png
  • down.png
  • left.png
  • neuropol.ttf
  • right.png
  • snake.py
  • up.png
apple.png 0 → 100644
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apple.png

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bg.png 0 → 100644
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bg.png

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body.png 0 → 100644
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body.png

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down.png 0 → 100644
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down.png

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left.png 0 → 100644
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left.png

2.07 KB

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neuropol.ttf 0 → 100644
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right.png 0 → 100644
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right.png

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snake.py 0 → 100644
View file @ c27c3ef4
import pygame
pygame.init()
from pygame import locals
screen=pygame.display.set_mode((660,480))
FPSCLOCK=pygame.time.Clock()
background=pygame.image.load('bg.png')
food=pygame.image.load('apple.png')
body=pygame.image.load('body.png')
down=pygame.image.load('down.png')
up=pygame.image.load('up.png')
right=pygame.image.load('right.png')
left=pygame.image.load('left.png')
x,y=120,210
position=[(60,180),(90,180),(120,180),(x,y)]
while True:
for event in pygame.event.get():
if event.type==locals.QUIT:
exit()
y+=30
position.append((x,y))
position.pop(0)
for i in range(len(position)-1):
screen.blit(body,position[i])
screen.blit(background,(0,0))
screen.blit(food,(300,360))
screen.blit(down,position[-1])
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
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up.png 0 → 100644
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up.png

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