diff --git a/apple.png b/apple.png new file mode 100644 index 0000000..e58cb8f Binary files /dev/null and b/apple.png differ diff --git a/bg.png b/bg.png new file mode 100644 index 0000000..a085237 Binary files /dev/null and b/bg.png differ diff --git a/body.png b/body.png new file mode 100644 index 0000000..a254609 Binary files /dev/null and b/body.png differ diff --git a/down.png b/down.png new file mode 100644 index 0000000..41d1525 Binary files /dev/null and b/down.png differ diff --git a/left.png b/left.png new file mode 100644 index 0000000..365dffe Binary files /dev/null and b/left.png differ diff --git a/neuropol.ttf b/neuropol.ttf new file mode 100644 index 0000000..ddefb40 Binary files /dev/null and b/neuropol.ttf differ diff --git a/right.png b/right.png new file mode 100644 index 0000000..e77639a Binary files /dev/null and b/right.png differ diff --git a/snake.py b/snake.py new file mode 100644 index 0000000..a974508 --- /dev/null +++ b/snake.py @@ -0,0 +1,32 @@ +import pygame +pygame.init() +from pygame import locals +screen=pygame.display.set_mode((660,480)) +FPSCLOCK=pygame.time.Clock() + + +background=pygame.image.load('bg.png') +food=pygame.image.load('apple.png') +body=pygame.image.load('body.png') +down=pygame.image.load('down.png') +up=pygame.image.load('up.png') +right=pygame.image.load('right.png') +left=pygame.image.load('left.png') + +x,y=120,210 + +position=[(60,180),(90,180),(120,180),(x,y)] +while True: + for event in pygame.event.get(): + if event.type==locals.QUIT: + exit() + y+=30 + position.append((x,y)) + position.pop(0) + for i in range(len(position)-1): + screen.blit(body,position[i]) + screen.blit(background,(0,0)) + screen.blit(food,(300,360)) + screen.blit(down,position[-1]) + pygame.display.update() + FPSCLOCK.tick(3) \ No newline at end of file diff --git a/up.png b/up.png new file mode 100644 index 0000000..44f2e28 Binary files /dev/null and b/up.png differ