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Commit bd72281a authored 3 years ago by BellCodeEditor's avatar BellCodeEditor
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parent c06e8219 c100471l1354p256a13984/wx353874
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Showing with 7 additions and 2 deletions
  • snake.py
snake.py
View file @ bd72281a
import pygame import pygame
import random import random
from pygame import locals from pygame import locals
score=0
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((660, 480)) screen = pygame.display.set_mode((660, 480))
FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
myfont=pygame.font.Font("neuropol.ttf",18)
# 背景 # 背景
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
...@@ -17,7 +18,6 @@ body = pygame.image.load('body.png') # 身体 ...@@ -17,7 +18,6 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x=0 apple_x=0
...@@ -68,10 +68,14 @@ while True: ...@@ -68,10 +68,14 @@ while True:
if x==apple_x and y==apple_y: if x==apple_x and y==apple_y:
apple_x=random.randint(0,21)*30 apple_x=random.randint(0,21)*30
apple_y=random.randint(0,15)*30 apple_y=random.randint(0,15)*30
score+=1
else: else:
position.pop(0) position.pop(0)
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x, apple_y)) screen.blit(food, (apple_x, apple_y))
info="score"+str(score)
text=myfont.render(info,True,(250,0,250))
screen.blit(text,(500,0))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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