Commit afe8bcff by BellCodeEditor

save project

parent d728e848
Showing with 7 additions and 1 deletions
...@@ -17,7 +17,7 @@ body = pygame.image.load('body.png') # 身体 ...@@ -17,7 +17,7 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
my_font = pygame.font.Font('neuropol.ttf',20)
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x = 360 apple_x = 360
...@@ -25,6 +25,7 @@ apple_y = 300 ...@@ -25,6 +25,7 @@ apple_y = 300
setheading = "right" setheading = "right"
snake_head = right snake_head = right
score = 0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -57,6 +58,7 @@ while True: ...@@ -57,6 +58,7 @@ while True:
position.append((x, y)) position.append((x, y))
if x == apple_x and y == apple_y: if x == apple_x and y == apple_y:
score += 1
apple_x = random.randint(0,21)*30 apple_x = random.randint(0,21)*30
apple_y = random.randint(0,15)*30 apple_y = random.randint(0,15)*30
else: else:
...@@ -70,6 +72,9 @@ while True: ...@@ -70,6 +72,9 @@ while True:
screen.blit(body, position[i]) screen.blit(body, position[i])
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x, apple_y)) screen.blit(food, (apple_x, apple_y))
info = "Score" +": " + str(score)
text = my_font.render(info,True,(0,0,0))
screen.blit(text,(480,10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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