Commit ae969dd4 by BellCodeEditor

save project

parent b84873c7
Showing with 5 additions and 7 deletions
...@@ -16,10 +16,10 @@ body = pygame.image.load('body.png') # 身体 ...@@ -16,10 +16,10 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
my_food= pygame.font.Font("neuropol.ttf",18)
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
score=0
setheading = "right" setheading = "right"
snake_head = right snake_head = right
apple_x=360 apple_x=360
...@@ -68,12 +68,9 @@ while True: ...@@ -68,12 +68,9 @@ while True:
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
for i in range(len(position)-1): for i in range(len(position)-1):
screen.blit(body, position[i]) screen.blit(body, position[i])
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x, apple_y)) screen.blit(food, (apple_x, apple_y))
info = "Score"+ str(score)
text=my_food.render(info,True,(0,0,0)) # 刷新画面
Screen.blht(text,(540,10))
# 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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