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Commit
ad95b385
authored
3 years ago
by
BellCodeEditor
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2f558ce8
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snake.py
snake.py
View file @
ad95b385
...
@@ -4,12 +4,14 @@ from random import randint
...
@@ -4,12 +4,14 @@ from random import randint
# 初始化pygame,为使用硬件做准备
# 初始化pygame,为使用硬件做准备
pygame
.
init
()
pygame
.
init
()
score
=
0
# 创建一个窗口
# 创建一个窗口
screen
=
pygame
.
display
.
set_mode
((
660
,
480
))
screen
=
pygame
.
display
.
set_mode
((
660
,
480
))
FPSCLOCK
=
pygame
.
time
.
Clock
()
# pygame时钟,控制游戏速度(帧数)
FPSCLOCK
=
pygame
.
time
.
Clock
()
# pygame时钟,控制游戏速度(帧数)
# 背景
# 背景
my_font
=
pygame
.
font
.
Font
(
"neuropol.ttf"
,
50
)
background
=
pygame
.
image
.
load
(
'bg.png'
)
background
=
pygame
.
image
.
load
(
'bg.png'
)
right
=
pygame
.
image
.
load
(
'right.png'
)
# 头 朝右
right
=
pygame
.
image
.
load
(
'right.png'
)
# 头 朝右
food
=
pygame
.
image
.
load
(
'apple.png'
)
# 食物 苹果
food
=
pygame
.
image
.
load
(
'apple.png'
)
# 食物 苹果
...
@@ -55,6 +57,7 @@ while True:
...
@@ -55,6 +57,7 @@ while True:
y
+=
30
y
+=
30
position
.
append
((
x
,
y
))
position
.
append
((
x
,
y
))
if
x
==
food_x
and
y
==
food_y
:
if
x
==
food_x
and
y
==
food_y
:
score
+=
1
num_x
=
randint
(
0
,
21
)
num_x
=
randint
(
0
,
21
)
num_y
=
randint
(
0
,
15
)
num_y
=
randint
(
0
,
15
)
food_x
=
num_x
*
30
food_x
=
num_x
*
30
...
@@ -71,6 +74,8 @@ while True:
...
@@ -71,6 +74,8 @@ while True:
# 将果实画上去
# 将果实画上去
screen
.
blit
(
food
,
(
food_x
,
food_y
))
screen
.
blit
(
food
,
(
food_x
,
food_y
))
text
=
my_font
.
render
(
str
(
score
),
True
,(
0
,
0
,
0
))
screen
.
blit
(
text
,(
540
,
10
))
# 刷新画面
# 刷新画面
pygame
.
display
.
update
()
pygame
.
display
.
update
()
FPSCLOCK
.
tick
(
3
)
FPSCLOCK
.
tick
(
3
)
\ No newline at end of file
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