Commit ad4e57bd by BellCodeEditor

auto save

parent d6ae28f9
Showing with 4 additions and 7 deletions
......@@ -17,7 +17,7 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下
my_font=pygame.font,Font('Scoro:10',True,(0,0,0))
x, y = 240, 120
apple_x=360
apple_y=300
......@@ -25,7 +25,7 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right"
snake_head = right
score=0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -44,6 +44,7 @@ while True:
if event.key == locals.K_DOWN and setheading != "up":
setheading = 'down'
snake_head = down
# 设置贪吃蛇的头部坐标
if setheading == "right":
x += 30
......@@ -59,9 +60,6 @@ while True:
num2=apple_y=random.randint(1,16)
apple_x=num1*30-30
apple_y=num2*30-30
info="score"+str(score)
text=my_fout.render(info,Ture,(0,0,0))
screen.blit(text,(540,10))
else:
position.pop(0)
# 将背景图画上去
......@@ -71,8 +69,7 @@ while True:
# 将贪吃蛇的身体画上去
for i in range(len(position)-1):
screen.blit(body, position[i])
if x<0 or x>630 or y<0 or y>450:
exit()
# 将果实画上去
screen.blit(food, (apple_x, apple_y))
# 刷新画面
......
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