Commit 9c0c3b99 by BellCodeEditor

save project

parent 3b8e2e4d
Showing with 9 additions and 4 deletions
import pygame import pygame
import random import random
from pygame import locals from pygame import locals
z=3
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
score=0 score=0
...@@ -66,11 +66,15 @@ while True: ...@@ -66,11 +66,15 @@ while True:
apple_x=num1*30-30 apple_x=num1*30-30
apple_y=num2*30-30 apple_y=num2*30-30
score+=10 score+=10
if z>2:
z+=random.randint(-2,5)
else:
z+=1
else: else:
position.pop(0) position.pop(0)
info="Score: " + str(score) info="Score: " + str(score)
text=font.render(info,True,(0,0,0)) text=font.render(info,True,(0,0,0))
screen.blit(text,(530,0)) screen.blit(text,(0,0))
if x<0 or x>630 or y<0 or y>450: if x<0 or x>630 or y<0 or y>450:
exit() exit()
...@@ -79,9 +83,10 @@ while True: ...@@ -79,9 +83,10 @@ while True:
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
for i in range(len(position)-1): for i in range(len(position)-1):
screen.blit(body, position[i]) screen.blit(body, position[i])
if (x,y)==position[i]: if (x,y)==position[i]:
exit() exit()
# 刷新画面 # 刷新画面
screen.blit(food, (apple_x,apple_y)) screen.blit(food, (apple_x,apple_y))
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(z)
\ No newline at end of file \ No newline at end of file
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