Commit 8378ca86 by BellCodeEditor

save project

parent 750516df
Showing with 2 additions and 7 deletions
...@@ -16,14 +16,12 @@ food = pygame.image.load('apple.png') # 食物 苹果 ...@@ -16,14 +16,12 @@ food = pygame.image.load('apple.png') # 食物 苹果
body = pygame.image.load('body.png') # 身体 body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') down = pygame.image.load('down.png') # 头 朝下
neuropol = pygame.font.Font("neuropol.ttf",18) # 头 朝下
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x=360 apple_x=360
apple_y=300 apple_y=300
score = 0
setheading = "right" setheading = "right"
snake_head = right snake_head = right
...@@ -62,7 +60,6 @@ while True: ...@@ -62,7 +60,6 @@ while True:
num2=random.randint(1,16) num2=random.randint(1,16)
apple_x = 30*num1-30 apple_x = 30*num1-30
apple_y = 30*num2-30 apple_y = 30*num2-30
score=score+10
else: else:
position.pop(0) position.pop(0)
...@@ -74,9 +71,7 @@ while True: ...@@ -74,9 +71,7 @@ while True:
for i in range(len(position)-1): for i in range(len(position)-1):
screen.blit(body, position[i]) screen.blit(body, position[i])
screen.blit(food,(apple_x,apple_y)) screen.blit(food,(apple_x,apple_y))
info = "Score"+str(score)
text = neuropol.render(info,True,(150,150,0))
screen.blit(text,(540,10))
# 将果实画上去 # 将果实画上去
# 刷新画面 # 刷新画面
......
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