Commit 7102d180 by BellCodeEditor

save project

parent 4b968eea
Showing with 15 additions and 6 deletions
...@@ -16,14 +16,15 @@ body = pygame.image.load('body.png') # 身体 ...@@ -16,14 +16,15 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
#SB = pygame.font.load("neuropol.ttf")
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x=360 apple_x=360
apple_y=300 apple_y=300
setheading = "right" setheading = "right"
snake_head = right snake_head = right
qwe=pygame.font.Font("neuropol.ttf",18)
score = 0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -53,11 +54,15 @@ while True: ...@@ -53,11 +54,15 @@ while True:
else: else:
y += 30 y += 30
position.append((x, y)) position.append((x, y))
position.pop(0)
if x==apple_x and y== apple_y: if x==apple_x and y== apple_y:
apple_x = random.randint(0,660) num1 = random.randint(1,22)
apple_y = random.randint(0,480) num2 = random.randint(1,16)
apple_x = num1*30-30
apple_y = num2*30-30
score+=10
else:
position.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去 # 将贪吃蛇的头画上去
...@@ -68,6 +73,9 @@ while True: ...@@ -68,6 +73,9 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x, apple_y)) screen.blit(food, (apple_x, apple_y))
inf="score"+str(score)
SB = qwe.render(inf,True,(0,0,0))
screen.blit(SB,(540,60))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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