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Commit 58b257cb authored 3 months ago by BellCodeEditor's avatar BellCodeEditor
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parent ef496426 c448622l1354p473a13984/cloud889754
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Showing with 5 additions and 0 deletions
  • snake.py
snake.py
View file @ 58b257cb
...@@ -16,6 +16,7 @@ body = pygame.image.load('body.png') # 身体 ...@@ -16,6 +16,7 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
my_font = pygame.font.Font('neuropol.ttf', 18)
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
...@@ -23,6 +24,7 @@ apple_x = 360 ...@@ -23,6 +24,7 @@ apple_x = 360
apple_y = 360 apple_y = 360
setheading = "right" setheading = "right"
snake_head = right snake_head = right
score = 0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -58,8 +60,11 @@ while True: ...@@ -58,8 +60,11 @@ while True:
num2 = random.randint(1,16 num2 = random.randint(1,16
apple_x = num1 * 30 - 30 apple_x = num1 * 30 - 30
apple_y = num2 * 30 - 30 apple_y = num2 * 30 - 30
score += 10
else: else:
position.pop(0) position.pop(0)
if x < 0 or x > 630 or y < 0 or y > 450:
exit()
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去 # 将贪吃蛇的头画上去
......
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