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Commit
5769e4da
authored
4 years ago
by
BellCodeEditor
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parent
c3797f77
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with
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snake.py
snake.py
View file @
5769e4da
...
@@ -11,6 +11,7 @@ body = pygame.image.load('body.png')
...
@@ -11,6 +11,7 @@ body = pygame.image.load('body.png')
left
=
pygame
.
image
.
load
(
'left.png'
)
left
=
pygame
.
image
.
load
(
'left.png'
)
up
=
pygame
.
image
.
load
(
'up.png'
)
up
=
pygame
.
image
.
load
(
'up.png'
)
down
=
pygame
.
image
.
load
(
'down.png'
)
down
=
pygame
.
image
.
load
(
'down.png'
)
r
=
pygame
.
font
.
Font
(
'neuropol.ttf'
,
18
)
x
,
y
=
240
,
120
x
,
y
=
240
,
120
apple_x
=
360
apple_x
=
360
apple_y
=
300
apple_y
=
300
...
@@ -49,6 +50,7 @@ while True:
...
@@ -49,6 +50,7 @@ while True:
num2
=
random
.
randint
(
1
,
16
)
num2
=
random
.
randint
(
1
,
16
)
apple_x
=
30
*
num1
-
30
apple_x
=
30
*
num1
-
30
apple_y
=
30
*
num2
-
30
apple_y
=
30
*
num2
-
30
score
=
score
+
10
else
:
else
:
position
.
pop
(
0
)
position
.
pop
(
0
)
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
background
,
(
0
,
0
))
...
@@ -56,5 +58,8 @@ while True:
...
@@ -56,5 +58,8 @@ while True:
for
i
in
range
(
len
(
position
)
-
1
):
for
i
in
range
(
len
(
position
)
-
1
):
screen
.
blit
(
body
,
position
[
i
])
screen
.
blit
(
body
,
position
[
i
])
screen
.
blit
(
food
,
(
apple_x
,
apple_y
))
screen
.
blit
(
food
,
(
apple_x
,
apple_y
))
info
=
"Score"
+
str
(
score
)
text
=
r
.
render
(
info
,
True
,(
0
,
0
,
0
))
screen
.
blit
(
text
,(
540
,
10
))
pygame
.
display
.
update
()
pygame
.
display
.
update
()
FPSCLOCK
.
tick
(
3
)
FPSCLOCK
.
tick
(
3
)
\ No newline at end of file
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