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Commit
4013fa8c
authored
3 years ago
by
BellCodeEditor
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6 additions
and
4 deletions
snake.py
snake.py
View file @
4013fa8c
...
@@ -15,7 +15,7 @@ body = pygame.image.load('body.png') # 身体
...
@@ -15,7 +15,7 @@ body = pygame.image.load('body.png') # 身体
left
=
pygame
.
image
.
load
(
'left.png'
)
# 头 朝左
left
=
pygame
.
image
.
load
(
'left.png'
)
# 头 朝左
up
=
pygame
.
image
.
load
(
'up.png'
)
# 头 朝上
up
=
pygame
.
image
.
load
(
'up.png'
)
# 头 朝上
down
=
pygame
.
image
.
load
(
'down.png'
)
# 头 朝下
down
=
pygame
.
image
.
load
(
'down.png'
)
# 头 朝下
my_font
=
pygame
.
font
.
Font
(
'neuropl.ttf'
,
18
)
my_font
=
pygame
.
font
.
Font
(
'neurop
o
l.ttf'
,
18
)
x
,
y
=
240
,
120
x
,
y
=
240
,
120
position
=
[(
180
,
90
),
(
180
,
120
),
(
210
,
120
),
(
x
,
y
)]
position
=
[(
180
,
90
),
(
180
,
120
),
(
210
,
120
),
(
x
,
y
)]
apple_x
=
360
apple_x
=
360
...
@@ -57,9 +57,11 @@ while True:
...
@@ -57,9 +57,11 @@ while True:
num2
=
random
.
randint
(
1
,
16
)
num2
=
random
.
randint
(
1
,
16
)
apple_x
=
30
*
num1
-
30
apple_x
=
30
*
num1
-
30
apple_y
=
30
*
num2
-
30
apple_y
=
30
*
num2
-
30
score
-=
1
else
:
else
:
position
.
pop
(
0
)
position
.
pop
(
0
)
if
x
<
0
or
x
>
630
or
y
<
0
or
y
>
450
:
exit
()
# 将背景图画上去
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
background
,
(
0
,
0
))
# 将贪吃蛇的头画上去
# 将贪吃蛇的头画上去
...
@@ -75,4 +77,4 @@ while True:
...
@@ -75,4 +77,4 @@ while True:
screen
.
blit
(
text
,(
540
,
10
))
screen
.
blit
(
text
,(
540
,
10
))
# 刷新画面
# 刷新画面
pygame
.
display
.
update
()
pygame
.
display
.
update
()
FPSCLOCK
.
tick
(
10
)
FPSCLOCK
.
tick
(
6
)
\ No newline at end of file
\ No newline at end of file
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